The Elder Scrolls

The Story Behind the Designs

 

I can’t tell you how many times I stayed up till dawn as a middle-schooler playing Morrowind.

Or how much I begged my dad in high school for new computer parts so it could run Oblivion.

I can’t tell you how many times I’ve heard the intro song to Skyrim. Or how much I enjoy looking for the best immersion mods.

I definitely can’t tell you how much I hope I live long enough to play Elsweyr. (We’ll see if they release it in the next 70 years.)

I can tell you that The Elder Scrolls have been a part of my life for over half my life, and through all the awkward magic mechanics and giants beating me into the stratosphere, I’ve enjoyed keeping The Elder Scrolls around.

After Baldur’s Gate, this game series made the deepest mark on my gaming life growing up, and as an adult, Skyrim is still the game I turn to when I want to wander around in a world with dragons and make up stories about my character and her place in it all.

Or murder a city in an assassin power fantasy. That too.